Altar of Transfixion
Level 5 Warder (500 XP)
The ziggurat altar ahead has a swirling aura about it, oscillating wildly in scintillating patterns.
Trap: This shrine is linked to the Abyss, and attempts to daze those in its area of of effect while its allies strike.
Perception: No skill check required.
Additional Skills: Religion
DC 20: PC recognizes the altar.
DC 30: PC can read the runes on the altar.
Trigger: An enemy approaches within 3 squares.
Free Action, One enemy within Close Burst 3 Attack: +10 vs. Will
Hit: Target is pulled 1 square and dazed (save ends)
Countermeasure: An adjacent character can disable the trap with a DC 24 Thievery check or a DC 24 Religion check (with a holy symbol).
Additional Description: Runes run along the steps of the ziggurat spelling out the name "Tharizdun" in Abyssal and the horrors that he inspires.
Additional Effect: If Tharizdun's name is uttered in Abyssal in the aura of the altar, the altar makes an attack at +10 vs. Will against all enemies within close burst 3, dealing 3d10 damage to all affected.
Monday, March 15, 2010
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1 comment:
I loved this on Sunday!
I made a few minor tweaks that I thought made it more fun: when it hits, it dazes you and pulls you 1 square towards it as well.
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